GTA 6 Reportedly Targeting 30fps on Current Consoles, Performance Mode Uncertain
Rockstar's upcoming open-world sequel is currently targeting 30 frames per second on both PlayStation 5 and Xbox Series X at launch, according to reports. The developer has not committed to adding an optional Performance Mode that would trade visual quality for a higher frame rate, though this possibility reportedly remains under consideration. One report claims the PS5 Pro's stronger GPU will still not achieve 60fps due to CPU limitations, while another frames the broader design philosophy as favoring visual density over frame rate. The reports agree that no final decision on a performance mode has been made, but they differ on whether the 30fps target is firmly "locked" or still described as an active development aim.
- 30fps is the current target for GTA 6 on PS5 and Xbox Series X at launch
- No Performance Mode has been confirmed, but it has not been ruled out either
- CPU constraints, not GPU power, are cited as the barrier to reaching 60fps
- Reports differ slightly on whether the 30fps target is finalized or still in development
- Rockstar's design approach has historically prioritized visual fidelity over higher frame rates
Based on reporting by Push Square | Latest Updates, Latest from GamesRadar+