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Atlas
체크리스트와 100% 달성 트래커가 있는 인터랙티브 지도. 실제 지리가 공개되면 만듭니다.
What Atlas will be
- The map in switchable layers — collectibles, stunt jumps, shops, safehouses — so you see only what you are hunting.
- Checklists that remember what you have already found, on every device you sign in from.
- Time-boxed routes: tell it you have forty minutes, get an order to collect things in.
- A completion tracker that knows what is left, and hands that to Coach so your session plan uses it.
Why it is not here yet
Atlas is made of one thing: where things actually are. That information does not exist anywhere yet. Grand Theft Auto VI ships on 2026년 11월 19일, and until people are playing it, an honest map cannot be drawn — the only two ways to put one on this page sooner would be guesswork or datamined leaks, and ViceLume publishes neither. So this is a plan with a date on it rather than a product with a placeholder in it.
Building starts the week the game is out, from public play, and the first layers go up as they become reliable rather than on a marketing date. Signal and Coach are the two modules that can be honest before launch, and both of them are open now.
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