Performance
关于游戏真正已知的信息:来自公开报道的每条陈述,按认同的媒体数量和可信度评级。不含泄露。
媒体报道,PlayStation 5 Pro 无法在侠盗猎车手 VI 中达到 60 帧每秒,原因是 CPU 限制而非 GPU 性能不足。reported79%
5 家认同首次报道 最近一次证实
基于以下摘要
侠盗猎车手 VI 的设计优先追求视觉密度,而非帧率。reported79%
4 家认同首次报道 最近一次证实
基于以下摘要
- GTA 6 became too realistic for even Rockstar so the devs had to cut a system for restocking Jason and Lucia's fridge to "find the right balance between realism and ease of play"
- GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance mode to better that
- GTA 6 players won't be as "overpowered" as previous games: "You are not the only one capable of violence"
Rockstar Games尚未讨论侠盗猎车手 VI的PC性能目标。reported79%
2 家认同首次报道
侠盗猎车手 VI 在发售时将不会提供更高帧率的性能模式。reported79%
6 家认同首次报道 最近一次证实
基于以下摘要
- Rockstar says GTA 6 runs at 30 FPS, while it's reportedly unsure about a 60 FPS performance mode
- GTA 6 is confirmed to be 30 frames per second at launch, no Performance Mode at launch
- GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance mode to better that
Rockstar 似乎正在《侠盗猎车手 VI》中优先追求视觉密度与模拟复杂度,而非更高的帧率。reported79%
Rockstar 似乎在 侠盗猎车手 VI 中优先追求视觉密度和模拟复杂度,而非更高的帧率目标。reported79%
媒体报道称,侠盗猎车手 VI 的更高帧率可能通过发售后更新推出,而非首发时实现。reported78%
《侠盗猎车手 VI》的世界模拟严重受限于CPU而非GPU,对处理器提出了极高要求。reported52%
侠盗猎车手 VI 存在视觉伪影问题,高速移动时远处景物会出现弹出式加载和渲染不一致现象。reported52%
1 家认同首次报道 最近一次证实
侠盗猎车手 VI 尚未公布或确认任何60 FPS性能模式。reported52%
Rockstar 似乎在主机平台上瞄准锁定的 30fps 体验。reported46%置信度低
5 家认同8 家不认同首次报道 最近一次证实
基于以下摘要
- GTA 6 Just Gave PS5 Owners One Less Reason to Upgrade to PS5 Pro
- Why Digital Foundry Thinks Even a GTA 6 PC Version Will Struggle to Hit 60 FPS
- Tech Experts Call Grand Theft Auto 6 The Most Visually Advanced Game To Date, Which Explains Why It’s Stuck At 30FPS
- Rockstar North Dev Says GTA 6 Console Builds Currently Run at 30 FPS
- GTA 6 could reportedly be locked to 30 FPS, even on PS5 Pro