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Zelnick doesn't regret GTA 6's delay because shipping an unfinished game rarely ends well: 'There was a very high profile release that fell into this category'

Take-Two CEO Strauss Zelnick expressed no regret over Grand Theft Auto VI's delay, arguing that releasing an unfinished game typically produces poor outcomes. He referenced a recent prominent launch that suffered from this approach, though he did not name the specific title directly.

Based on reporting by PCGamer latest