reported

For GTA 6, Rockstar has more than doubled in size since Red Dead Redemption 2, and has an entire Los Angeles branch dedicated to realistic NPCs

Rockstar Games has expanded its workforce to over 3,700 employees across multiple studios, more than doubling since Red Dead Redemption 2's development. A dedicated Los Angeles team is specifically focused on creating more lifelike NPCs for GTA 6, while the company emphasizes critically analyzing past projects to push innovation forward.

Based on reporting by Latest from GamesRadar+

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