Difficulty
What is actually known about the game: every claim from public coverage, graded by how many outlets agree and how credible they are. No leaks.
Rockstar has confirmed that driving mechanics in Grand Theft Auto VI will be more challenging than in previous entries.reported79%
2 agreeFirst reported Last corroborated
Grand Theft Auto VI's design prioritizes visual density over frame rate.reported79%
4 agreeFirst reported Last corroborated
Based on these digests
- GTA 6 became too realistic for even Rockstar so the devs had to cut a system for restocking Jason and Lucia's fridge to "find the right balance between realism and ease of play"
- GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance mode to better that
- GTA 6 players won't be as "overpowered" as previous games: "You are not the only one capable of violence"
GTA 6 will abandon the series' traditional universal hot-wiring mechanic in favor of more complex vehicle theft systems.reported79%
9 agreeFirst reported Last corroborated
Based on these digests
- How to steal cars in GTA 6
- GTA 6: All The Biggest Takeaways From The Big New Trailer That You Need To Know
- Say goodbye to stealing any car you like with a single button in GTA 6, and hello to whatever the hell the WAINK scanner is
- You won't be able to hot-wire every car in GTA 6
- GTA 6's driving and car-jacking will be "more challenging", Rockstar says, amid a seemingly big push for realism
GTA 6 is designed to reduce the 'overpowered' feeling players had in previous GTA entries.reported52%
1 agreeFirst reported