Performance

What is actually known about the game: every claim from public coverage, graded by how many outlets agree and how credible they are. No leaks.

11 results

Per page
The PlayStation 5 Pro will not achieve 60 frames per second in Grand Theft Auto VI due to CPU limitations rather than GPU power.reported79%
Grand Theft Auto VI's design prioritizes visual density over frame rate.reported79%
Grand Theft Auto VI will not have a higher frame rate performance mode available at launch.reported79%
Rockstar appears to be prioritizing visual density and simulation complexity over higher frame rates in Grand Theft Auto VI.reported79%
Rockstar appears to be prioritizing visual density and simulation complexity over higher frame rate targets in Grand Theft Auto VI.reported79%
Rockstar has not discussed PC performance targets for Grand Theft Auto VI.reported79%

2 agreeFirst reported

Reports indicate a higher frame rate for Grand Theft Auto VI could potentially arrive through a post-launch update rather than at release.reported78%
Grand Theft Auto VI's world simulation is heavily CPU-bound rather than GPU-limited, placing heavy demands on processors.reported52%
Grand Theft Auto VI has a visual artifacting issue causing pop-in and rendering inconsistencies in distant scenery during high-speed traversal.reported52%

1 agreeFirst reported Last corroborated

No 60 FPS performance mode has been announced or confirmed for Grand Theft Auto VI.reported52%
GTA VI Performance: Verified facts · ViceLume.Com