Difficulty
Wat er echt bekend is over de game: elke bewering uit openbare berichtgeving, beoordeeld op hoeveel media het bevestigen en hoe geloofwaardig ze zijn. Geen leaks.
Rockstar heeft bevestigd dat de rijdynamica in Grand Theft Auto VI uitdagender zal zijn dan in eerdere delen.reported79%
2 bevestigenEerst gemeld Laatst bevestigd
Het ontwerp van Grand Theft Auto VI geeft prioriteit aan visuele dichtheid boven beeldsnelheid.reported79%
4 bevestigenEerst gemeld Laatst bevestigd
Gebaseerd op deze digests
- GTA 6 became too realistic for even Rockstar so the devs had to cut a system for restocking Jason and Lucia's fridge to "find the right balance between realism and ease of play"
- GTA 6 will run at 30fps across PS5 and Xbox Series X, and Rockstar is reportedly undecided about adding a performance mode to better that
- GTA 6 players won't be as "overpowered" as previous games: "You are not the only one capable of violence"
GTA 6 will abandon the series' traditional universal hot-wiring mechanic in favor of more complex vehicle theft systems.reported79%weergegeven in het en
9 bevestigenEerst gemeld Laatst bevestigd
Gebaseerd op deze digests
- How to steal cars in GTA 6
- GTA 6: All The Biggest Takeaways From The Big New Trailer That You Need To Know
- Say goodbye to stealing any car you like with a single button in GTA 6, and hello to whatever the hell the WAINK scanner is
- You won't be able to hot-wire every car in GTA 6
- GTA 6's driving and car-jacking will be "more challenging", Rockstar says, amid a seemingly big push for realism
GTA 6 is designed to reduce the 'overpowered' feeling players had in previous GTA entries.reported52%weergegeven in het en
1 bevestigenEerst gemeld